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Media Overview

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Last updated Fri Jun 26 14:43:13 2009. All content © 1996-2009 Christopher Ariza. All Rights Reserved.

Media Overview

flexatone h.f.p. is the front of composer and sound designer Christopher Ariza. This site provides free downloads of complete, un-cut, high-quality mp3 and ogg audio files of experimental concert, computer, and electro-acoustic music, as well as information about the music, music research, algorithmic music software, and on-line tools for music analysis and creation. Music on this site is distributed for free, without cost or registration; software on this site is either free or open source.


more about Christopher Ariza

Audio Media

This site provides downloads of music in both mp3 and ogg formats. Audio files are divided between two categories: experimental music and consumable music. These pages contain information concerning all music distributed from this site, as well as links to downloads. To view all audio files available, visit the mp3 ogg audio library.


consumable music
experimental music
mp3 ogg audio library

Algorithmic Media

This site provides a variety of music software and computer music resources, including complete downloadable applications and web-based music utilities. Visit computer music for a complete listing of all software.


computer music

PolyMedia

Music from flexatone h.f.p. has been used in conjunction with projects in various other media. For more information, see below.

kioku

music of taiko and percussion, live electronics, and saxophones

Based in New York City, the experimental music group KIOKU creates a new terrain between traditional Asian music and collaborative improvisation. The trio consists of Wynn Yamami (taiko and percussion), Christopher Ariza (live electronics), and Ali Sakkal (saxophones). While grounded in historical musical practices, KIOKU (Japanese for "memory") embraces the plasticity of tradition and freely employs improvisational and avant-garde musical techniques.


kioku site
purchase at Amazon.com
purchase at CD Baby

TaikoProject: (re)generation

music and sound design for 2003-2004 tour.

The music for this project includes a composition for taiko ensemble and real-time signal processing, as well as ambient taiko-scapes for use as incidental music before and after the show. The 2003-2004 tour includes numerous performances around the west coast.

The TaikoProject, founded in 2000, is an ensemble of America's premiere, emerging taiko drummers dedicated to preserving and disseminating American taiko drumming through workshops, classes, lecture-demonstrations, residencies, and public performances. The ensemble's work balances the traditions and rich history of American taiko with a contemporary edge exploring new dimensions in taiko.


more information

Indiscretion (101)

music and sound design for the film written and directed by Alexis Lloyd.

Indiscretion (101) is a short ten-minute suspense film, written and directed by Alexis Lloyd and shot in New York City, depicting the trauma of a young woman, Kristin (Caron Bernstein), on the day she moves into her new downtown apartment. There, her enigmatic neighbor, Henry (Ronald Guttman), gives her a cold and daunting welcome.But Kristin is resilient. She overcomes her fear and investigates her suspicious neighbor, only to learn that she is as blind to his world as he to her.

The electronic music and sound design composed for this film depict the intense aural experiences and creations of Henry, a man obsessed with sound.


Indiscretion (101) at big film shorts

Prelude to Darkness

music and sound design for Zero Sum Software, Inc.

The music for this project was conceived within the fictional world of the game. An entire music history was created, and the music within each city reflects this history and the cultural traditions established within the larger game. Rather than drawing upon the traditional orchestral instrumentation, individual ensembles were designed for each culture. This instrumentation was then combined with now-traditional electronic instruments (drums, bass, etcetera). The large scale form of the music is created with numerous musical cells that are loopable within themselves and between other cells in that cell-family. Each city has its own cell family. The computer randomly chooses paths between these cells, with certain preferences hardwired in the code. The result is a form that is constantly changing, avoiding the typical linear development often found in such music.


more information

Equus

music and sound design for the play by Peter Shaffer, directed by Matthew Kwatinetz.

ob, cl, vl, vla, vc, elec.bs,
spoken chorus, and electronic tape

The music for this performance occurs simultaneously with the action of the play: there is no incidental music. At times the music is pure textural backdrop, at other times the music becomes the rhythmic ground for the entire drama. Live musicians, visible off stage, perform while a 4 channel prerecorded noise texture is mixed in real-time through a spatially isolated sound system. Performed 10, 11, 12 april 1997, Loeb Experimental Theater, Cambridge, MA.


equus at the HTDB

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